0 A.D (pronounced “zero-ey-dee”) is a historical Real Time Strategy (RTS) game under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies. Have never played a RPG or RTS for more then 15 minutes, but look forward to getting deep into this game.
3d Android Dev with jMonkeyEngine SDK
The jMonkeyEngine SDK is a custom environment built on-top of netbeans for developing with the jMonkeyEngine library. The jME3 SDK provides you with unique plugins for creating jMonkeyEngine 3 game content. You can download and install the jMonkeyEngine SDK as a ready-to-use complete game development environment, rather than using a generic Java IDE. (What's an IDE?)
Showcase of some jMonkey Powered Games http://jmonkeyengine.com/showcase/
Lets install and setup all the software to start developing with jME3 for Android, we'll need:
- The Java Development Kit JDK6 - http://www.oracle.com/technetwork
- Android SDK - http://developer.android.com/sdk
- jMonkeyEngine SDK - http://jmonkeyengine.org/downloads/
After installing and starting the jMonkeyEngine SDK start a new project, and make it a jME3 BasicGame, the project will have code already in place that opens a window and displays a cube in 3d space press "f6" to run the project. After seeing the cube and debug info we know that we installed everything correctly and can close that window by hitting the "esc" key and move on to getting jME3 to make Android packages. This is done by adding the Android plugin in the plugin browser. It's under "Tools > Plugins".
After installing the plugin go to the jME3 options under Tools and select the mobile tab, and point it to the Android SDK folder. Almost there getting it all set up, the last step to make a jME3 project run on an Android device, is to right-click the project that you created and select "properties". First click "Build > Compile" and deselect "Compile on Save" Now go to "Application > Android" and select "Enable Android Deployment" then give your package a proper name.
Congratulations!! It is now possible to run jMonkey Engine games on an Android device or emulator.
If there was a problem take a look in the forum for a solution, if there isn't one leave a post and someone will respond with suggestions. http://jmonkeyengine.org/forums
Documentation & Tutorials
- http://jmonkeyengine.org/wiki/doku.php/jme3#tutorials_for_beginners
- http://jmonkeyengine.org/wiki/doku.php/sdk
- http://jmonkeyengine.org/forums
Related Post: Open Relish - jME3 and Android 3D Development - 2011
Mozilla Launches Popcorn Maker
Popcorn Maker is an HTML5 web app for combining web media with images, text, maps, and other dynamic web content. Its appearance is unique, but not unfamiliar, providing a timeline-based video editing experience for the web. Once created, Popcorn Maker hosts remixes as simple HTML pages in the cloud, which can be shared or embedded in blogs or other sites. Furthermore, every remix provides a “Remix” button, allowing anyone watching to become a creator themselves by using the current remix as a base project for their own creation. This “view source” experience for web media is a key aspect of Popcorn Maker’s goals as part of the larger Mozilla Webmaker project.
On a technical level, Popcorn Maker is the combination of a number of separate projects, each heavily influenced by the “12 factor” philosophy: a node.js-based web service called Cornfield; a JavaScript framework for creating highly-interactive web apps; and Popcorn.js, with a set of custom Popcorn.js plugins.
Watch one of the creators of Popcorn Maker explain the project
See an example in action
Make something with Popcorn Maker today: Popcorn Maker
More info about the code and development team and process
Repositories
https://github.com/mozilla/butter
https://github.com/mozilla/popcorn-js
Bug Tracker
https://webmademovies.lighthouseapp.com/projects/65733-butter/overview
Ubuntu - Mark Shuttleworth Keynote Speech
Ubuntu is a fork of the Debian project's codebase. The original aim of the Ubuntu developers was to create an easy-to-use Linux desktop, which has led to a large user base as well as helping people new to Linux switch over. On a side note Windows users can install Ubuntu right in Windows, Ubuntu will install into Windows as an application that will give users access to all the great and Open Source Software that only runs on Linux without having to leave Windows.
Mark Shuttleworth Keynote from Ubuntu Developers Summit. Mark covers topics such as Steam coming to Linux, Ubuntu desktop for Android and What to expect on the server side.
Get Ubuntu: http://www.ubuntu.com/
Learn and Get Help With and Ubuntu: https://help.ubuntu.com/community
Develop for Ubuntu: http://developer.ubuntu.com/
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